Posts Tagged ‘MMORPG

06
Aug
09

What’s in a Name?

Some good news for those who were stressing about the excessive limit to guild names in Aion. Ayase has announced that they will be increasing the character limit for the western version of the game! Here is the quote:

I don’t know if this is something we’ll be able to get in there for the next event or at launch, but there will be a substantial increase of length for legion names.

As for character names, I’m unsure, there will definitely be convention alterations, but I’ll let it remain unsaid whether or not the maximum length will be changed.

Now Ayase says he doesn’t know if this will be implemented in time for launch, but I certainly hope so as I know this will affect many guilds out there!

The bit about character names is also interesting. He says there will be convention alterations. Hopefully that means that there will be no more capital letters in the middles of peoples names, or people with every other letter capitalized, and lets not forget people with numbers in their name!(the last item i’ve only heard of and haven’t witnessed myself, so not entirely sure on the accuracy of that bit) I am very happy to hear about this! It’s bad enough to see 20 people running around with various spellings of Legolas and Arthas without seeing a bunch morons named LeGoLaS or Arthas285…

04
Aug
09

Horde or Alliance?

Wrath of the Lich King

Who says you have to choose? Blizzard doesn’t! At least not anymore. An announcement today from Blizzard revealed that players are now able to create both Horde and Alliance characters on the same PvP server. This is in preparation for their new service which will allow players to pay a fee to change factions.

You have to wonder though – what kind of impact will this have on the game? One thing is sure the next time you decide you want to do some world pvp and you kill someone a few times, you can rest assured that in short order they will be popping up on a level one character to tell you how bad you are. They’ll tell you if you would only fight “fair” they would surely beat you! I mean gosh you’re just so bad you can only kill them because you cheat! They were fighting a mob when you attacked them! You’re such a meanie! Continue reading ‘Horde or Alliance?’

04
Aug
09

Champion for Life?

Failgate London?

Failgate London?

Well Champions Online seems to be getting everyone worked up lately! Check out what Keen and Graev, Bio Break, and Player vs Developer had to say about Cryptic offering lifetime subscriptions for $199 and 6 month discounted subscriptions for $59.99…

The catch? You have to do it before the game comes out. That’s right before you get a chance to play the game, before you get a chance to judge if you enjoy the game, like the community, or any other number of factors that go into deciding if you wanna stick with a game or not. This seems really shady, and reeks of desperation. Why take this offer off the table after people play the game? It should be an option for AT LEAST a month after the game is released, but 3 months seems more reasonable personally. Also the price seems a little steep. I think I might be more willing to go for a lifetime subscription to a game if it were priced more around $150 range. Continue reading ‘Champion for Life?’

01
Aug
09

Microtransactional Warfare!

microtransactions baby!

It seems to be the case these days that everyone falls on one side or other of the microtransaction debate. I happen to fall on the side that’s not so in favor of it. Which is why I feel I should reply to the article from Massively’s Colin Brennan, about Champions Online’s use of a standard subscription model and microtransactions on top of that.

Now Champions Online is not the first game to do this, and I doubt they will be the last. In his article Colin notes that World of Warcraft, City of Heroes, and Xbox Live all use microtransactions on top of a subscription fee. Personally I don’t see what Blizzard does with WoW as microtransactions, and I’ll discuss more on that later. CoH I’ve never actually played, and Xbox Live absolutely does use microtransactions. Continue reading ‘Microtransactional Warfare!’

31
Jul
09

Beta Weekend Bash!

Here’s a new Trailer for the 1.5 patch that Aion is shipping with for the Western market!

Aion’s next Beta weekend is just a few hours away! I’m really excited to be playing this weekend with the addition of the voice overs present. Over the course of this weekend I hope to get my (currently level 16) Templar to around level 20-22 or so. That should give me a good chance to finally test out the grouping aspect of the game that I’ve really been looking forward to. In adittion I hope to start a new character and play it to level 10, to see all the low level content with the new tutorials and voice overs in place. Finally I’m going to try and squeeze in a little crafting if I can manage. I’m generally not a crafter, but I’d at least like to see what it’s like.

Well stay tuned, and I’ll have lot’s to talk about after this weekend I’m sure!

31
Jul
09

Matrix Crashes!

mxo 101

The Matrix Online will be closing down for good today. It’s always a shame to see an MMO close it’s doors. Even if it’s not a game you play someone plays it, and they are losing the game that they’ve invested their time and efforts into.

I never got the oppurtunity try the matrix, and I only know one person who did. He said the game was pretty mediocre, and I suppose the low subscription numbers it had would seem to support this. Even so I still feel that I missed out, and wish I had at least gotten around to giving it a try! Farewell MxO, may you rest in peace!

29
Jul
09

Aion Voice Over Previews!

The Aion dev team has posted a few clips of voice overs from the game on their twitter feeds!

Voice Sample 1 – Asmodian

Voice Sample 2 – Asmodian

Voice Sample 3 – Elyos

Voice Sample 4 – Elyos

Voice Sample 5 – Mau

The first 2 voice over samples come from the final cut scene for the Asmodian ascension quest. They seem to be pretty well done, and match the characters well as far as I can remember. Their tones seem appropriate to the situation at hand. The third one on the other hand I’m not familiar with so it’s harder to judge if it’s well done or not. The tone sounds rather sarcastic to me, so assuming that the tone fits in with the situation that it’s tied to, then I would say it seems to be good also.

I’m quite excited about being able to play the game with the voice overs in! What do you guys think are you excited to try the game with the voice overs implemented!? What are your opinions of the voice over samples we were given??




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